Course Unit Code | 545-0126/05 |
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Number of ECTS Credits Allocated | 5 ECTS credits |
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Type of Course Unit * | Compulsory |
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Level of Course Unit * | First Cycle |
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Year of Study * | First Year |
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Semester when the Course Unit is delivered | Winter Semester |
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Mode of Delivery | Face-to-face |
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Language of Instruction | Czech |
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Prerequisites and Co-Requisites | There are no prerequisites or co-requisites for this course unit |
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Name of Lecturer(s) | Personal ID | Name |
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| BEN170 | Ing. Filip Beneš, Ph.D. |
Summary |
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Learning Outcomes of the Course Unit |
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The subject acquaints students with the basics of multimedia systems, image processing, audio and video processing on the computer. Students will learn about themes including 3D work, creating them, handling depth sensor for scanning. They will also learn about the basics of expanded reality and its practical use. The subject matter will be focused on virtual reality systems with the possibility of their use for presentation and dissemination of information across technical disciplines. |
Course Contents |
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1. Technical means for the presentation of information
2. Fundamentals of Multimedia Systems, History, Multimedia Processing Facilities
3. Image processing, image formats, image processing software, image digitization
4. Audio processing, audio formats, SW for sound processing, audio digitization
5. Video processing, video formats, video editing software, video digitization
6. Creating multimedia presentations
7. Interactive graphics and its creation
8. Presentation of data in project management systems and community servers
9. Scan a 3D object using a depth sensor
10. Environment for creating 3D worlds
11. 3D space, body models, surfaces, basic body operations
12. Presentation of data using extended reality and using virtual reality
13. Systems for collecting and presenting data from production and logistics systems
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Recommended or Required Reading |
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Required Reading: |
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COSTELLO, Vic, Susan A. YOUNGBLOOD a Norman E. YOUNGBLOOD. Multimedia foundations: core concepts for digital design. New York: Focal Press, 2013. ISBN 978-0-240-81394-3.
MCCANDLESS, David. The visual miscellaneum: a colorful guide to the world's most consequential trivia. [Revised edition.]. New York, NY: Harper Design, an imprint of HarperCollinsPublishers, 2012. ISBN 9780062236524.
KRUM, Randy. Cool infographics: effective communication with data visualization and design. Indianapolis, IN: Wiley, 2014. ISBN 978-1-118-58230-5.
AUKSTAKALNIS, Steve. Practical augmented reality: a guide to the technologies, applications and human factors for ar and vr. 1st edition. Old Tappan, NJ: Pearson Education, Inc., 2016. ISBN 9780134094236. |
TŮMA, Tomáš. Počítačová grafika a design: průvodce začínajícího grafika. Vyd. 1. Brno: Computer Press, 2007, 155 s. ISBN 978-80-251-1784-2.
Elektronické studijní opory předmětu: Systémy prezentace a distribuce informací
KIPPER, Gregory a Joseph RAMPOLLA. Augmented reality: an emerging technologies guide to AR. 1st ed. Boston, MA: Syngress/Elsevier, c2013, xvi, 158 p. ISBN 15-974-9733-9.
MCCANDLESS, David. The visual miscellaneum: a colorful guide to the world's most consequential trivia. [Revised edition.]. New York, NY: Harper Design, an imprint of HarperCollinsPublishers, 2012. ISBN 9780062236524. |
Recommended Reading: |
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MAYER, Richard E., ed. The Cambridge handbook of multimedia learning. Second edition. New York: Cambridge University Press, 2014. ISBN 978-1-107-61031-6.
YANG, Kenneth C. C. Cases on immersive virtual reality techniques. Hershey, PA: Engineering Science Reference, [2019].
NIXON, David. Beginning unreal game development: foundation for simple to complex games using unreal engine 4. West Palm Beach, FL: Apress, [2020]. ISBN 978-1-4842-5638-1.
GRANT, Robert. Data visualization: charts, maps, and interactive graphics. Boca Raton: CRC Press, Taylor & Francis Group. ASA-CRC series on statistical reasoning in science and society. 2019. ISBN 978-1-138-70760-3. |
POKORNÝ, Pavel. Blender: naučte se 3D grafiku. 2., aktualiz. a rozš. vyd. Praha: BEN - technická literatura, 2009, 286 s. ISBN 978-80-7300-244-2.
MCWADE, John. Jak na působivý grafický design: návrhy brožur, log, webů, newsletterů, vizitek či plakátů. Brno: Computer Press, 2011. ISBN 978-80-251-3118-3. |
Planned learning activities and teaching methods |
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Lectures, Tutorials, Project work |
Assesment methods and criteria |
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Task Title | Task Type | Maximum Number of Points (Act. for Subtasks) | Minimum Number of Points for Task Passing |
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Credit and Examination | Credit and Examination | 100 (100) | 51 |
Credit | Credit | 30 (30) | 17 |
Semestrální projekt | Semestral project | 30 | 17 |
Examination | Examination | 70 (70) | 34 |
Písemná zkouška | Written examination | 35 | 17 |
Ústní zkouška | Oral examination | 35 | 17 |