1.
The essentials engineering drawing, scale, main fundamentals.
Bearing imaging, rectangular projection. Types line and their using.
CAD technologies. Working environment AutoCADu. File management. Orientation in co-ordinate system. Drawing basic entities.
2.
Format drawing, exploitation surface drawing, described field, legendry.
Types architectural drawing and appurtenances necessary for their working.
AutoCAD. Level, colours and types line. Information about object in drawing.
3.
AutoCAD. Data editing and design instructions object.
4.
AutoCAD. Word processing.
5.
Technical writing. Drawing in building industry and in mechanical engineering. Dimensioning drawing.
Dimensioning by the help of AutoCADu.
6.
Graphics marking building material. Current data and earlier graphics marking
building material.
AutoCAD. Hatching.
7.
Window opening. Ground plan and vertical cuts diverse type window opening; dimensioning.
AutoCAD. Blocks. External reference.
8.
Door opening. Ground plan and perpendicular cuts different type door; dimensioning.
AutoCAD. Printing drawing. Export data.
9.
Chimney-stalk entity. Ground plan chimney brick entity (chimney brick solid separately erect, chimney brick entity apposition, chimney brick entity embedded.
AutoCAD. Three-dimensional modelling surface and solid. Editing. Visualisation.
10.
Staircase. Ground plan staircase in I., in intermediate and at last overground floor (M 1:50).
Architectural Desktop. Drawing basic 3D entities and theirs editing
11.
Situation. Mapping object in terrain, inclusive communication and engineering rush (M 1:250). Fundamentals graphics marking in the area fire safety building and fire protection in general - drawing fire safety building.
Architectural Desktop. Drawing basic 3D entities and theirs editing.
12.
Individual creation ground plan parts building entity - ground plan apartment or living story family house (staircase, chimney brick solid, window and door opening, marking entrance, dimensioning, …) M 1:50.
Architectural Desktop. Drawing basic 3D entities and their editing.
The essentials engineering drawing, scale, main fundamentals.
Bearing imaging, rectangular projection. Types line and their using.
CAD technologies. Working environment AutoCADu. File management. Orientation in co-ordinate system. Drawing basic entities.
2.
Format drawing, exploitation surface drawing, described field, legendry.
Types architectural drawing and appurtenances necessary for their working.
AutoCAD. Level, colours and types line. Information about object in drawing.
3.
AutoCAD. Data editing and design instructions object.
4.
AutoCAD. Word processing.
5.
Technical writing. Drawing in building industry and in mechanical engineering. Dimensioning drawing.
Dimensioning by the help of AutoCADu.
6.
Graphics marking building material. Current data and earlier graphics marking
building material.
AutoCAD. Hatching.
7.
Window opening. Ground plan and vertical cuts diverse type window opening; dimensioning.
AutoCAD. Blocks. External reference.
8.
Door opening. Ground plan and perpendicular cuts different type door; dimensioning.
AutoCAD. Printing drawing. Export data.
9.
Chimney-stalk entity. Ground plan chimney brick entity (chimney brick solid separately erect, chimney brick entity apposition, chimney brick entity embedded.
AutoCAD. Three-dimensional modelling surface and solid. Editing. Visualisation.
10.
Staircase. Ground plan staircase in I., in intermediate and at last overground floor (M 1:50).
Architectural Desktop. Drawing basic 3D entities and theirs editing
11.
Situation. Mapping object in terrain, inclusive communication and engineering rush (M 1:250). Fundamentals graphics marking in the area fire safety building and fire protection in general - drawing fire safety building.
Architectural Desktop. Drawing basic 3D entities and theirs editing.
12.
Individual creation ground plan parts building entity - ground plan apartment or living story family house (staircase, chimney brick solid, window and door opening, marking entrance, dimensioning, …) M 1:50.
Architectural Desktop. Drawing basic 3D entities and their editing.