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Terminated in academic year 2010/2011

Computer Architecture

Type of study Bachelor
Language of instruction Czech
Code 460-2004/01
Abbreviation ARP
Course title Computer Architecture
Credits 6
Coordinating department Department of Computer Science
Course coordinator prof. Ing. Lačezar Ličev, CSc., prof.h.c.

Subject syllabus

Production technology of digital circuits. Computer architecture according to von Neumann, Harvard, the essential characteristics and operating principles.
Machine instructions, addressing, address space. Computer performance measurements.
Principles of communication with peripherals, I / gates, program management, interrupts, addressing priorities.
Controllers, adapters, and the description of the DMA channel (SCSI), differences in activity.
CISC and RISC processors, basic features and incentives for the creation, concatenation, prediction jumps, hazards, basic RISC representatives.
Intel, developmental series, the basic features and internal architecture.
Processors from other companies, their properties and applications.
Monolithic computer requirements for the construction, properties and uses typical integrated peripherals.
Microcontroller Microchip and Atmel. Developmental series, the architecture and features programming.
Organisation of memory in computers, memory hierarchy. Internal memory, static, dynamic, virtual memory organization.
External memory - magnetic, optical, magneto-optical. IDE PATA / SATA.
Bus division of the address signals, data and control. Bus cycle. Basic features of the PCI, AGP and PCI Express technology. USB.
Video adapter and display units. The principle activities of CRT, LCD, plasma and OLED display. Principle of image, the relationship of the frequency of the DAC converter and monitor. Architecture of modern graphics cards, brief description of VGA and DVI output.
Computer architecture and parallel architectures - SISD, SIMD, MISD, MIMD.
Modern trends in computer architecture: High Performance Computing, signal processors, custom circuits using FPGAs

Literature

Valášek: Monolitické mikroprocesory a mikropočítače, SNTL, Praha 1989.
Ličev L.: Architektura počítačů I, skriptum FEI VŠB TUO, 1999.
Ličev L.: Architektura počítačů II, skriptum FEI VŠB TUO, 1999.
Ličev L., Morkes D.: Procesory - architektura, funkce, použití, Computer press Praha, 1999.
Ličev L.: Architektury počítačů, 2010, Elektronický sborník přednášek k předmětu Architektury počítačů.
Hrbáček J.: Mikrořadiče PIC 16CXX, BEN - Technická literatura, 1998, Praha.
Patterson, D.: The Top 10 Innovations in the New NVIDIA Fermi Architecture,
and the Top 3 Next Challenges. 2009.
Brodtkorb, A., Dyken, D., Hagen, T., Hjelmervik, J. and Storaasli, O.: State-of-the-art in heterogeneous computing. 2010.
Brookwood, N.: NVIDIA Solves the GPU Computing Puzzle. 2009.
Glaskowsky, P.: NVIDIA’s Fermi: The First Complete GPU Computing Architecture. 2009.
Halfhill, T.: Looking Beyond Graphics. 2009.

Advised literature

Valášek: Monolitické mikroprocesory a mikropočítače, SNTL, Praha 1989.
Ličev L.: Architektura počítačů I, skriptum FEI VŠB TUO, 1999.
Ličev L.: Architektura počítačů II, skriptum FEI VŠB TUO, 1999.
Ličev L., Morkes D.: Procesory - architektura, funkce, použití, Computer press Praha, 1999.
Ličev L.: Architektury počítačů, 2010, Elektronický sborník přednášek k předmětu Architektury počítačů.
Hrbáček J.: Mikrořadiče PIC 16CXX, BEN - Technická literatura, 1998, Praha.
Patterson, D.: The Top 10 Innovations in the New NVIDIA Fermi Architecture,
and the Top 3 Next Challenges. 2009.
Brodtkorb, A., Dyken, D., Hagen, T., Hjelmervik, J. and Storaasli, O.: State-of-the-art in heterogeneous computing. 2010.
Brookwood, N.: NVIDIA Solves the GPU Computing Puzzle. 2009.
Glaskowsky, P.: NVIDIA’s Fermi: The First Complete GPU Computing Architecture. 2009.
Halfhill, T.: Looking Beyond Graphics. 2009.