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Terminated in academic year 2020/2021

Systems of presentation and distribution of information

Type of study Bachelor
Language of instruction Czech
Code 545-0126/01
Abbreviation SysPr
Course title Systems of presentation and distribution of information
Credits 5
Coordinating department Department of Economics and Control Systems
Course coordinator Ing. Filip Beneš, Ph.D.

Subject syllabus

Syllabus of the course:

1. Technical means for the presentation of information
2. Fundamentals of Multimedia Systems, History, Multimedia Processing Facilities
3. Image processing, image formats, image processing software, image digitization
4. Audio processing, audio formats, SW for sound processing, audio digitization
5. Video processing, video formats, video editing software, video digitization
6. Creating multimedia presentations
7. Interactive graphics and its creation
8. Presentation of data in project management systems and community servers
9. Scan a 3D object using a depth sensor
10. Environment for creating 3D worlds
11. 3D space, body models, surfaces, basic body operations
12. Presentation of data using extended reality
13. Presentation of data using virtual reality
14. Systems for collecting and presenting data from production and logistics systems

Literature

COSTELLO, Vic, Susan A. YOUNGBLOOD a Norman E. YOUNGBLOOD. Multimedia foundations: core concepts for digital design. New York: Focal Press, 2013. ISBN 978-0-240-81394-3.
MCCANDLESS, David. The visual miscellaneum: a colorful guide to the world's most consequential trivia. [Revised edition.]. New York, NY: Harper Design, an imprint of HarperCollinsPublishers, 2012. ISBN 9780062236524 .
KRUM, Randy. Cool infographics: effective communication with data visualization and design. Indianapolis, IN: Wiley, 2014. ISBN 978-1-118-58230-5.
AUKSTAKALNIS, Steve. Practical augmented reality: a guide to the technologies, applications and human factors for ar and vr. 1st edition. Old Tappan, NJ: Pearson Education, Inc., 2016. ISBN 9780134094236 .

Advised literature

MAYER, Richard E., ed. The Cambridge handbook of multimedia learning. Second edition. New York: Cambridge University Press, 2014. ISBN 978-1-107-61031-6 .
YANG, Kenneth C. C. Cases on immersive virtual reality techniques. Hershey, PA: Engineering Science Reference, [2019].
NIXON, David. Beginning unreal game development: foundation for simple to complex games using unreal engine 4. West Palm Beach, FL: Apress, [2020]. ISBN 978-1-4842-5638-1 .
GRANT, Robert. Data visualization: charts, maps, and interactive graphics. Boca Raton: CRC Press, Taylor & Francis Group. ASA-CRC series on statistical reasoning in science and society. 2019. ISBN 978-1-138-70760-3 .