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Terminated in academic year 2015/2016

Computer Geometry and Graphics

Type of study Bachelor
Language of instruction Czech
Code 638-0403/01
Abbreviation -
Course title Computer Geometry and Graphics
Credits 4
Coordinating department Department of Automation and Computing in Industry
Course coordinator doc. Ing. Ivo Špička, Ph.D.

Subject syllabus

Syllabus of lectures:
• graphical means of computers, their clasification
• input and output graphics devices, display adapters.
• Graphic Systems, GKS (Grapics Kernel System), OpenGL
• basic graphic elements, transformations in computer graphics
• curves and their representation.
• analytic geometry, vector point, line, plain, the transformation of polygons.
• Models scenes, boundary representation.
• Constructive geometry objects
• The occupied parts space calculation.
• Fractals and their applications in computer graphics.
• nonuniform rational curves and surfaces.
• Virtuální realita.
•VRLM Solutions - Virtual Reality Modeling Language.
• Graphics DirectX and OpenGL.
Syllabus Exercises:
1s tIntroduction to vector graphics
2nd to 5thThe environment and work environment, Corel Draw
6th and 7 The development of a separate project
8th Introduction to solid modeling
9th 12th The environment and work in a modeling tool Rhinoceros
13th and 14 Work on a separate project

Literature

[1] Foley J., Dam van A., einer S., Hughes J.: Computer Graphics – Principles and Practice (Second Edition)
Addison-Wesley, Reading, Massachusetts, 1990, ISBN 0–201–12110–7
[2] W.T.Hewitt a další: NURBS: A Tool or an Ornament for Graphics?
Manchester Computing Centre, University of Manchester, Manchester M13 9PL

Advised literature

Computational Geometry: Algorithms and Applications. Springer; 3rd edition (April 16, 2008)