1. Augmented and virtual reality applications, human sensory perception
2. Vision, optics of the human eye, visual perception, psychology of vision, optical illusions
3. Colour vision, spectroscopy, colour coordinates, colour of light sources and surfaces
4. Binocular vision, physical principles of artificial stereoscopic image formation
5. Hearing and sound wave propagation, acoustics, sound wave interference
6. Tactile sensing, transmission of pressure forces, pressure sensors
7. Sensors used for virtual reality, position sensors, triangulation, accelerometers
8. Holographic implementation of virtual reality
9. Introduction to the Blender software environment
10. Designing student projects in the Bender environment
11. 3D visualization in Blender, rendering and introduction of Path Tracing method
12. Practical part in the Visualization and Virtual Reality Lab (IT4I)
13. Presentation of student application projects
2. Vision, optics of the human eye, visual perception, psychology of vision, optical illusions
3. Colour vision, spectroscopy, colour coordinates, colour of light sources and surfaces
4. Binocular vision, physical principles of artificial stereoscopic image formation
5. Hearing and sound wave propagation, acoustics, sound wave interference
6. Tactile sensing, transmission of pressure forces, pressure sensors
7. Sensors used for virtual reality, position sensors, triangulation, accelerometers
8. Holographic implementation of virtual reality
9. Introduction to the Blender software environment
10. Designing student projects in the Bender environment
11. 3D visualization in Blender, rendering and introduction of Path Tracing method
12. Practical part in the Visualization and Virtual Reality Lab (IT4I)
13. Presentation of student application projects