Outline of lectures
1st block
Basic concepts, properties and relations between raster and vector graphics.
Basic color schemes - RGB, CMY(K) and others; representation of colors by computer.
Ray tracing method - principles, properties, the program POV-Ray.
Graphic formats - basic raster formats, examples of vector formats, methods of compressing image data.
Creation of animated movies - usage of appropriate and available free software.
2nd block
3D modelling with the help of Google SketchUp software.
Curves of Computer Graphics - types of curves, methods of determining properties.
Surfaces of computer graphics - the types of surfaces, patching, individual characteristics types.
Imaging system - the principle function of a CRT monitor, LCD panel and graphic adapter.
Scanning and printing - operating principles, the basic parameters of practical tasks.
1st block
Basic concepts, properties and relations between raster and vector graphics.
Basic color schemes - RGB, CMY(K) and others; representation of colors by computer.
Ray tracing method - principles, properties, the program POV-Ray.
Graphic formats - basic raster formats, examples of vector formats, methods of compressing image data.
Creation of animated movies - usage of appropriate and available free software.
2nd block
3D modelling with the help of Google SketchUp software.
Curves of Computer Graphics - types of curves, methods of determining properties.
Surfaces of computer graphics - the types of surfaces, patching, individual characteristics types.
Imaging system - the principle function of a CRT monitor, LCD panel and graphic adapter.
Scanning and printing - operating principles, the basic parameters of practical tasks.