1. V-Ray for Rhino – characteristics of software and its graphical user interface, information sources (web pages, company literature, user manuals, books, etc.)
2.–3. Material Editor, material layers
4.–5. Textures, working with textures
6.–7. Options
8. Frame Buffer
9.–10. Rendering, Real Time R
11.–12. Scene, lighting, camera
13. Wrapper Material
14. V-Ray Proxy
2.–3. Material Editor, material layers
4.–5. Textures, working with textures
6.–7. Options
8. Frame Buffer
9.–10. Rendering, Real Time R
11.–12. Scene, lighting, camera
13. Wrapper Material
14. V-Ray Proxy