1. The issue of colors in a computer environment.
2. Colors on input and output devices.
3. Raster graphics and related equipment.
4. Vector graphics and related equipment.
5. Static 2D graphics.
6. Static 2D graphics - formats and processing.
7. Editors of static 2D graphics in PC environment.
8. Dynamic 2D graphics.
9. 3D graphics - creation.
10. 3D graphics - editing.
11. The representation of 3D objects on 2D devices.
12. Design and visibility.
13. Surfaces and their modeling and visualization.
2. Colors on input and output devices.
3. Raster graphics and related equipment.
4. Vector graphics and related equipment.
5. Static 2D graphics.
6. Static 2D graphics - formats and processing.
7. Editors of static 2D graphics in PC environment.
8. Dynamic 2D graphics.
9. 3D graphics - creation.
10. 3D graphics - editing.
11. The representation of 3D objects on 2D devices.
12. Design and visibility.
13. Surfaces and their modeling and visualization.