1. Interaction human - computer, presentation and feedback systems.
2. Description of technological process.
3. Software for processing of graphical data.
4. Building blocks of virtual scene, avatar.
5. Dynamics in VR scena. Viewpoints.
6. Basic X3D objects.
7. SCADA/HMI systems, models.
2. Description of technological process.
3. Software for processing of graphical data.
4. Building blocks of virtual scene, avatar.
5. Dynamics in VR scena. Viewpoints.
6. Basic X3D objects.
7. SCADA/HMI systems, models.