Skip to main content
Skip header

Principles of Computer Graphics and CAD

Summary

A two kinds of computer 2D graphics. Colours and colour models. Graphical user environment. Raster graphics image or bitmap, raster graphics image file formats. Vector graphics, vector graphics file formats. Creating a vector and a raster graphics. Digitizing and vectorizing. 2D vector and raster presentation of geometrical objects. Vector primitives. Vector and raster graphics processing. 3D graphics – 3D solids, 3D curves, 3D surface and 3D mesh. Animation and virtual reality. CAD systems and geoinformation technologies. CAD software overview. Computer graphics hardware overview. AutoCAD – utilities, entities and drawing commands, model space. AutoCAD – editing commands. AutoCAD – entity property, drawing utilities. AutoCAD – blocs, attributes, dimensioning a hatching. AutoCAD – paper space, graphic output design.

Literature

- Duff, T., Ledin, G.: Modern Computer Graphics, McGraw-Hill Higher Education, 2008, ISBN:9780071112291 

Advised literature

- Burchard, B., Pitzer, D.: AutoCAD 2002: Professional, Cengage Learning, 2002 ISBN-13: 9780766843691 
- AutoCAD help pages


Language of instruction čeština, čeština, čeština, čeština, čeština
Code 548-0008
Abbreviation PGCAD
Course title Principles of Computer Graphics and CAD
Coordinating department Department of Geoinformatics
Course coordinator Ing. Tomáš Peňáz, Ph.D.