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Esport, Basic Principles and Methods

Language of instruction angličtina, čeština
Code 440-2331
Abbreviation ESPORT
Course title Esport, Basic Principles and Methods
Coordinating department Department of Telecommunications
Course coordinator Ing. Jakub Čubík, Ph.D.

Summary

The course focuses on the field of esports, the technologies used in computer gaming, and computer networks and cybersecurity within the esports environment. Students will become familiar with the fundamental principles of esports, tournament structures, game types commonly used in competitive play, and opportunities to participate in existing competitions. The course also introduces the organizational background of esports, including its national and international governing bodies. In addition, students will explore issues related to computer networks in the context of esports and the video game industry. The course further provides insight into cybersecurity challenges specific to esports, including potential vulnerabilities, misuse scenarios, and methods of protection.

Literature

Rosell Llorens, M., 2017. eSport gaming: the rise of a new sports practice. Sport, Ethics and Philosophy, 11(4), pp.464-476. Li, R., 2017.
Good luck have fun: The rise of eSports. Simon and Schuster.

Barák, P., Adamcová, J., Staszkiewicz, M., & Klesla, J. (2020). České počítačové hry: Vývojáři počítačových, konzolových a mobilních her v České republice v roce 2020. Asociace českých herních vývojářů (GDACZ). https://gda.cz/wp-content/uploads/2020/06/Studie_GDACZ_2020.pdf [gda.cz]

Hospodková P, Šíma J, Rogalewicz V, Ledvina Z, Čubík J, Opelík D. Searching synergy between esport and academy: the role of sport faculties and departments in CEE countries. Front Sports Act Living. 2025 Apr 15;7:1539483. doi: 10.3389/fspor.2025.1539483. PMID: 40302895; PMCID: PMC12037521.

Advised literature

BULLOCK, Jessey a Jeff T. PARKER. Wireshark for security professionals: using Wireshark and the Metasploit framework. Indianapolis, Indiana: Wiley, [2017]. ISBN 978-1-118-91821-0 . Kap. 1-4.

Esports Research: A Literature Review. Games and Culture. 155541201984089. 10.1177/1555412019840892. Funk, D., Pizzo, A.D., Baker, B.J. (2018).