1. History of Virtual (VR) and Augmented Reality (AR)
2. Basic concepts and theoretical background of VR and AR
3. Web Interface for AR / VR
4. AR / VR Content Creation Tools
5. Application potential of AR / VR in construction and architecture
6. Application potential of AR / VR in economics, marketing and retail
7. Application potential of AR / VR in healthcare and systems to improve quality of life
8. Application potential of AR / VR in the entertainment industry
9. AR / VR in logistics and warehouse management
10. AR VR as a tool for BIM
11. AR / VR in education and training of workers
12. AR / VR and its role in Industry 4.0
13. Hazards associated with AR / VR
2. Basic concepts and theoretical background of VR and AR
3. Web Interface for AR / VR
4. AR / VR Content Creation Tools
5. Application potential of AR / VR in construction and architecture
6. Application potential of AR / VR in economics, marketing and retail
7. Application potential of AR / VR in healthcare and systems to improve quality of life
8. Application potential of AR / VR in the entertainment industry
9. AR / VR in logistics and warehouse management
10. AR VR as a tool for BIM
11. AR / VR in education and training of workers
12. AR / VR and its role in Industry 4.0
13. Hazards associated with AR / VR