1. History of Virtual (VR) and Augmented Reality (AR)
2. Basic terms and theoretical basis of VR and AR
3. Web interface for AR/VR
4. AR/VR content creation tools
5. AR/VR technical means
6. Application potential of AR/VR in economy, marketing, retail and logistics
7. Application potential of AR/VR in healthcare and systems for improving the quality of life
8. Industrial metaverse, Citiverse and other uses of metaverse
9. Work with 3D models and 3D scanning
10. AR VR as a tool for BIM, construction and architecture
11. AR/VR in the field of education and training of workers
12. Hazards Associated with AR/VR
13. Future and emerging technologies in the field of AR/VR
2. Basic terms and theoretical basis of VR and AR
3. Web interface for AR/VR
4. AR/VR content creation tools
5. AR/VR technical means
6. Application potential of AR/VR in economy, marketing, retail and logistics
7. Application potential of AR/VR in healthcare and systems for improving the quality of life
8. Industrial metaverse, Citiverse and other uses of metaverse
9. Work with 3D models and 3D scanning
10. AR VR as a tool for BIM, construction and architecture
11. AR/VR in the field of education and training of workers
12. Hazards Associated with AR/VR
13. Future and emerging technologies in the field of AR/VR